Patch notes V2.9.0

= Features =

Balancing

 * Blood bags now only give half a slice of blood when taken in the dark period
 * An extra blood bag spawns on each floor.

Bug Fixes

 * Fixed shooting through the walls in the Asylum
 * Fixed T-pose issues on bleeding out players
 * Fixed a rock collision in the forest
 * Fixed a wall intersecting with another wall in the Asylum
 * Blood bags will now display the correct messages when looking at them.
 * The UI no longer acts like you lose blood and can't gain more after using a lethal injection.
 * Fixed a bug where you could still shoot a finished shoot objective
 * Fixed a crash when exiting loot cups early.

Miscellaneous

 * Added XP for picking up and using both fuses and traps.
 * Added a hit marker for when you shoot the shoot objective.