Patch Notes V1.1

Features

 * Voice chat - players can now communicate with eachother via microphone by pressing alt (custom keybinds coming soon!)
 * New Objective - Antidote - executed players now bleed out for 8 seconds. If they have an antidote they will be revived at the end of the bleeding, alternatively you can use the antidote on another player who is bleeding out.
 * Doubled the camera's effectiveness, and reduced the amount of ammo from 10 to 6.
 * Increased the execution terror strength cost by 25%
 * Reduced the time a player is downed from 10 to 8 seconds.
 * CCTV camera system now follows players around the asylum, and a lot more cameras have been added around the asylum.
 * Doors now unlock 7 seconds before the end of the armestice period to help minimise shooting people in the back when leaving the lobby.
 * The character select screen now shows the number of people connected, and a list of the connected players.
 * Added a mouse sensitivity menu option.
 * The top floor now has a key which is required to open an escape door.
 * "Invite friends" button is much clearer
 * You can now see the number of players currently in the queue
 * Menu option added to change the game volume and voice volume

Bug fixes

 * Matchmaking - fixed multiple issues with grouping players and entering into game.
 * Matchmaking now detects connecting players much better to avoid invalid games.
 * XP - fixed issue where players were sometimes not recieving XP for their games.
 * Party system - fixed multiple issues with players grouping into parties causing problems.
 * Fixed a problem with executions failing and not being able to rotate your camera after.
 * Stopped showing waypoints to players when dead.
 * Fixed an issue with lighting in the asylum being too bright in the dark period.
 * Stopped players from being able to interact with other things while downed (e.g. lethal injectioning other players).
 * Fixed issue with moving between players in the cctv cameras
 * Fixed bug where player damage sound was being repeatedly played
 * Fixed an error with showing the XP UI at the end of the game.
 * The 'wake up' animation no longer glitches slightly.
 * Fixed an issue getting score for ascending to the next floor.
 * Removed the ability to damage a downed player.

Environment

 * Swimming pool and changing rooms have now been added to the map!
 * Cleaned up atrium area and added a new fountain.
 * Stopped z-fighting issue in the spawn room.
 * Added a reset plane below the map to spawn players inside the map if they accidentally fall out.
 * Blocked off several locations where players could fall out of the map.