Patch Notes V2.3.2

v2.3.2 - Tuesday 4th April

Bug Fixes

 * Greatly reduced the number of draw calls in the environment to improve performance
 * Potentially fixed a physics bug causing impared movement on the ground floor of the Asylum map
 * Keybinds are now be working as expected
 * Borders now work in the loading screen properly
 * Long names are now truncated correctly
 * The reward for a loot cup now shows you what slot it is for
 * Players can no longer move while in the the end of round screen, whilst downed, or during wakeup
 * Addressed an issue that allowed players to get an infinite number of inspection kits
 * The black screen whilst loading a level has been greatly reduced
 * Voice indicators now work more reliably